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The game runs on a set of rules dubbed the ZONE SYSTEM, which promotes lethality, narrative consequences, and OVERSEER (GM) intrusions. Inspired by video games like STALKER and ESCAPE FROM TARKOV, and RPGS such as Cy_Borg, Twilight: 2000, and OSR-likes, the game encourages exploration, preparation, and creativity to survive. But don’t be fooled: all who enter the ZONE leave with scars, seen or unseen.